This product may not be available anymore.
for similar products.
CAIRO BOOKS's Description
Discover how to build commercial-quality, anatomy-based CG characters using
Maya with "Maya Feature Creature Creations, Second Edition." In today's
competitive entertainment market, animated movies and video games require
superior graphics and realistic characters, making it imperative that 3D
artists and designers master state-of-the-art software like Maya. With this
book, you will learn all of the steps required to create a character, from
concept to completion. Using step-by-step instructions and explanations, the
book lays out a method for building anatomy-based, photo-realistic
computer-generated characters with physicsdriven skin. The most up-to-date
techniques and technology are presented, including how to create skin and
muscle deformations, and how to rig your character without binding tools. You
will also gain an understanding of how to work within a high-resolution
pipeline. Insight and advice from a professional animator will help you
troubleshoot along the way. "Maya Feature Creature Creations, Second Edition"
provides you with all the skills and techniques needed to create your own
fantastic, Hollywood-style creatures and characters.