CAIRO BOOKS's Description
Unlock the power of Adobe Flash and bring stunning animations to life
onscreen. It's easy with Flash CS5: The Missing Manual . You'll start creating
animations in the first chapter, and learn to produce effective, well-planned
visuals that get your message across. This entertaining edition includes a
complete primer on animation, a guided tour of the program's tools, new
illustrations, and lots of details on working with video.
Every chapter in this book provides step-by-step Flash tutorials. Beginners
will learn to use the software in no time, and experienced Flash designers will
improve their skills. Learn to draw objects, animate them, and integrate your
own audio and video files Add interactivity, and use special effects, morphing,
and much more Use Adobe AIR to create full-blown, desktop applications with
Flash Check your work with the book's online example files and completed
animations Discover new Flash toolkits and features such as Frameless Animation
Learn how to automate your drawings and animations with ActionScript 3.0
With this book, you can get started with Flash CS5 with little or no
programming experience. You'll learn in jargon-free English exactly what you
need to know to use Flash effectively, while avoiding common pitfalls right
from the start.
5 Ways to Build Flash CS5 Projects Faster
By Chris Grover
Whether you’re creating the next South Park, showing video on your website,
or designing a cool desktop game, you’re eager to get that project out the door
as fast as possible. Here are five ways to save time when you’re building Flash
projects:
Start Fast with Templates 1. Start Fast with Templates. With Flash CS5
templates, all the tedious, time-consuming setup is done for you. For example,
you can choose between two different photo album templates--one even uses XML
(extensible markup language) to manage the photo files. Almost a dozen
different animation templates provide pre-designed control over movement and
other visual effects. You can find working examples for drag-and-drop
interfaces, lip syncing for animated characters, and walking figures using IK
Bones.
2. Make It Move with Motion Presets. Want to make text zip onscreen, hang
around long enough to be read, and then zip off? Want to make a ball drop from
the sky, hit the ground, and then bounce back up? These are the kind of actions
you can apply using motion presets. Simply drag a preset onto the object you
want to move. Once you’ve applied a motion preset, you can tweak the motion
using the usual Flash tools.
3. Hook Up with IK Bones. With IK Bones, the drawings in your Flash
animations can have more realistic connections. You can connect the hip bone to
the thigh bone, and then specify exactly how those bones rotate and affect each
other as they move. In Flash CS5, the new Spring property lets you fine-tune
the action and reaction for different types of motion.
4. Code Quickly with Code Snippets. Flash CS5 provides code snippets that you
can drop into your projects and then customize for your own purposes. You’ll
also find snippets for ActionScript tasks, like starting and stopping movies,
timeline navigation, animation motion and effects, loading and unloading
external files, and working with audio and video.
5. Step Lively with Code Hinting. Code hinting is more than just a reference
manual. It also auto-completes keywords and chunks of code. That both saves
time and keeps spelling errors to a minimum. Code hinting also prompts you to
fill in parameters if your statement requires them.