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CAIRO BOOKS's Description
This Java handbook makes a practical tutorial on Java 2D and Java 3D for
computer professionals. It contains in-depth coverage of basic computer
graphics concepts and techniques, and introduces advanced graphic features to
an audience mostly trained in the Java language. Chapter topics include
mathematical background for computer graphics, .geometric transformation,
views, lighting and texturing, behavior and interaction, and animation. For
computer programmers and engineers, data analysts, graphic designers/animators,
and game developers.