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## Product description A new way of graphic expression Achieved by the development team’s technique and knowledge accumulated over 15 years, the world and characters are portr...Search for similar items
## Product description A new way of graphic expression Achieved by the development team’s technique and knowledge accumulated over 15 years, the world and characters are portr...
|Publisher:||Namco Tales Studio|
|Developer:||Namco Tales Studio|
A new way of graphic expression
Achieved by the development team’s technique and knowledge accumulated over 15 years, the world and characters are portrayed in their natural, life-size state so that players can feel the characters and objects in the game as if they really exist there.
Dual Raid Linear Motion Battle System
The latest version of the most dynamic battle system seen in JRPG gaming that allows players to have an advantage in the battle by using Linked Combat System to link two characters to team up in terms of attack, defence and support. Players can enjoy more tactical battles by changing the party members with backup members even during the battle.
Deep and rich storyline described differently from two main characters’ point of view
Pick from two main characters and unfold the storyline from each point of view and experience exclusive events that only appear when playing in Jude route or Milla route.
Huge game content
In addition to the main storyline, explore the beautiful world of Rieze Maxia and take part in mini-quests, sub-plots to find unexpected aspects of the characters and many other features found throughout the world.
First collaboration between the two prominent character designers
Beautiful anime-style character designs from Mutsumi Inomata and Kosuke Fujishima who have designed lots of characters for previous games in the Tales of series.
Hyper linked combos
While characters are linked, their cooperative gauge called “Linked Artes Gauge” will fill up. Once the gauge is filled to some extent,,characters can perform special attacks called “Linked Artes” that change variously depending on the arte the controlled character uses. Once the gauge is full, the player can perform Linked Artes combos until the gauge becomes zero.
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